AI Insights · Timothy · July 2024
Top 5 Geolocation Games on Android in Denmark for Q2 2024
The second quarter of 2024 saw varying performances among the top 5 geolocation games on Android in Denmark, with notable trends in downloads, revenue, and active users.
The second quarter of 2024 saw varying performances among the top 5 geolocation games on Android in Denmark, with notable trends in downloads, revenue, and active users. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.
Pokémon GO experienced fluctuations in revenue, starting the quarter with approximately $12.4K and peaking at around $19.2K by the last week of June. Downloads remained relatively stable, hovering around the 500 mark each week. Weekly active users showed a slight decline from 36.5K at the beginning of April to 35.7K by the end of June.
Monster Hunter Now witnessed a significant increase in both downloads and revenue. Starting with just 25 downloads in early April, the app saw a substantial rise, reaching 434 downloads by the end of June. Revenue also saw a notable jump, beginning at $80 and spiking to $945 in the final week of the quarter. Weekly active users grew steadily from 797 to 1.7K over the same period.
Tamadog - Puppy Pet Dog Games had a mixed quarter. Revenue peaked at $107 in late May but dropped to $47 by the end of June. Downloads showed a significant spike in mid-May with 243 downloads, although the numbers fluctuated thereafter, ending at 68. Weekly active users followed a similar pattern, peaking at 161 in mid-May before stabilizing around the mid-60s.
Jurassic World Alive saw moderate growth in revenue and a stable number of downloads. Revenue increased from $546 in early April to $940 by the end of June. Downloads remained fairly consistent, with a slight peak at 57 in mid-April. Weekly active users showed minor fluctuations, averaging around 590 throughout the quarter.
Splashin had a modest performance in terms of downloads, starting with 31 in early April and slightly decreasing to 11 by the end of June. The app did not generate any revenue during this period, and data on weekly active users was not provided.
For more detailed insights and comprehensive data, visit Sensor Tower.